Tag Archives: Wii U

Yoshi’s Woolly World Review

Yoshi’s Woolly World is Nintendo’s latest attempt to recapture the magic of the original Yoshi’s Island. It follows the same 6 worlds, 8 levels, and special stages format, and has the same moves as before. Yoshi can swallow enemies to produce eggs (or yarn balls in this case), throw said eggs, flutter jump (almost infinitely if your timing is good), and ground pound on his way through the game. There are also several fruit based power-ups and yarn based transformation sequences.

The story of Yoshi’s Woolly World is simple and explained as soon as the game begins: Kamek appears out of the blue and begins deconstructing all of the Yoshis into bundles of yarn for some unexplained purpose. Fortunately, he misses both green and red Yoshi, who proceed to give chase in an attempt to find and reassemble their friends. It’s not a very complex story, but it gives you a reason to go out and collect as much as possible in your pursuit of the magikoopa menace.

The Wii U is awash in 2D platformers, so Yoshi’s Woolly World tries to stand out with a one-two punch of nostalgia and saccharine cuteness via its next level yarn tech. Is this a crutch or can this game stand on its own? Let’s break it down.

Mario Tennis: Ultra Smash Review

Mario is a talented man. The moustachioed Italian icon has been a plumber, a carpenter, a boxing ref, a fighter, a go-kart racing superstar, an artist, host of the best parties in the Mushroom Kingdom, and a multi-sport athlete. The sport Mario is most familiar with? Tennis, of all things

Mario actually takes tennis very seriously., possibly to an unhealthy degree:

Mario Tennis is the biggest of the “Mario Sports” franchises, and despite its decline in quality, Nintendo has gone with the old standby as their Black Friday representative. Mario Tennis: Ultra Smash has been chosen to fill the hole left by Star Fox: Zero's delay, as opposed to pushing Xenoblade Chronicles X, to the chagrin of many.

This time around, Matio Tennis: Ultra Smash shows us an old dog can learn new tricks, bringing us online play and a new use for our amiibo buddies. Is that enough to return to form, or should Mario have taken a cue from fellow Italian Flavia Pennetta and called it quits?

Previous

1
2
3

Next

Polk Striker Pro ZX Gaming Headset Review

In November of 2014, I reviewed Polk’s Striker ZX Xbox One gaming headset. I sang its praises, liking the style and color scheme, sound, and price. It was a great package for an Xbox One gamer not looking to break the bank. Recently, Polk introduced a new gaming headset — the Striker Pro ZX. Similar in design (with a few tweaks here and there), the Striker Pro ZX is an updated, upgraded version that offers more versatility.

What exactly does it offer? And how does it compare to its contemporaries? Continue on with our review and find out!

 

The Positives / The Negatives

The Verdict

 

Previous

1
2
3

Next

Adventures of Pip Review

The indie scene is full of beautiful retro gaming gems spanning from titles like Axiom Verge to Shovel Knight, we’re in a day and age where developers are bringing back the nostalgic feels to veteran players. Developer Tic Toc Games plan to add their latest game, ‘Adventures of Pip’ to that very same category. Many people might have not heard of the game from its quiet release back in the beginning of June for the Wii U and PC, but I would like to assure you, it definitely fits the list. Adventures of Pip hits PS4 consoles on August 18th and Xbox One later this week on August 21st.

The story follows our hero, Pip, he is a single pixel in Kingdom that is socially ranked by the amount of pixels one has. As most can guess, he isn’t taken very seriously by anyone, until the Evil Queen DeRezzia shows up and decides to kidnap Princess Adeline, this is where Pip decides to set off on his journey to rescue the princess.

The gameplay is pretty basic for a platformer game— run jump, punch, and occasional platformer puzzle solving. The unique aspect of the game is that players will have 3 shapes to turn Pip into — a single pixel, 8-bit and 32-bit. Each of these Pips have their own unique and strategic value to solve puzzles that will push the game forward. Not one of the shapes that Pip can turn into is overbalanced, you will have to make them work together if you plan to solve a specific platforming puzzles. This blends very nicely with the games overall theme, "all pixels are created equal”.

Single pixel Pip provides the player the ability to crawl through tight spaces, 8- bit Pip is fast, agile and can wall jump, 32- bit Pip is the largest shape there is, allowing the player to deal a significant amount of damage, but in return is super slow.  

Tic Toc Games takes basic platforming and turns it into something special. The game is super simple, at first that is, but as the levels progress so does the difficulty. There’s 5 worlds in total, all come with multiple stages to complete. The Super Mario map inspired level system is in full use in Adventures of Pip.

The game is not at all long, as it could be beaten in one single play through if you wished to do so. It took me roughly 6 hours to complete, but for everyone who is looking to complete the game 100% might be looking at 7-9 hours of gameplay.

Secrets our scattered across each level, which will have completionists search every nook and cranny. During levels you can stumble upon an invisible passage which could lead you to treasure chests or people to rescue. These hidden walls aren’t so easy to find, the first couple of worlds will be pretty obvious, but as the game goes on, the trickier they get.

Chests will give you pixels, which is the games version of currency. With this money, players can go back to the Kingdom during any part of the game to purchase upgrades and potions for Pip. Throughout my play through, I didn’t do much upgrading, mostly because everything is so expensive and currency is pretty scarce. The only thing worth saving up for is more health bars, unless like I said before, planning to 100% the game, which would have you save up for the chest and people detector.

When finding people in the hidden passages they will automatically return to the Kingdom. Since you don't get immediate rewards for finding and rescuing people, that's where my incentive started to dip, which ultimately made me quit looking for them. The players that will mostly get joy out of this are trophy hunters as you will need to collect every person, 3 in each world to obtain that world's trophy.

The boss battles are fun and entertaining, if slightly too simplistic. Thoguh some do require a little bit of thinking & strategy. Boss battles play out kind of similar to Shovel Knight's (and thereby many classic retro titles) where you learn the enemy’s pattern and exploit it to your advantage. There’s only of few of them, but it does break up the stage by stage platforming gameplay which is quite refreshing.

The dialogue and story is something worth noting, its very humorous. Even when the game is going for a serious moment, the subtitles would add some sort of joke. The overall plot kept me engaged through the game, which is a good thing, and the way the set up the story, all signs point to an Adventures of Pip 2.

The cute and adorable Pip brings along an engaging story, clever mechanics and great design which makes it stand out among some other platformer games in recent history. Tic Toc Games made a great game and for $14.99 the game is a must play indie game for 2015.

Bottom Line

The cute and adorable Pip brings along an engaging story, clever mechanics and great design which makes it stand out among some other platformer games in recent history. Tic Toc Games made a great game and for $14.99 the game is a must play indie game for

Xenoblade Chronicles X Review

If there are two things that are quite well known regarding Nintendo, is that they either like to play it safe with their core franchises like Mario, Pokemon and Zelda, or in the case of franchises like F-Zero or Metroid, abandon them completely. With the exception of their hardware, Nintendo aren't the biggest risk takers in the business, and while some of their franchises do indeed innovate such as Super Mario Sunshine or the two Galaxy games, it's not long before we're back to the standard platformer mechanics in games like Super Mario 3D World.

In 2011, fans banded together and created a campaign to persuade Nintendo to release a trio of Japanese games in the West, and not long after, Nintendo actually gave in. The first game to be released, which was arguably the best one, was Xenoblade Chronicles, an RPG of grand proportions. I still remember gushing over size of Gaur Plains when I first entered that zone, or seeing the other continent (which happened to be a giant robot) in certain locations. For the Wii, this was a very impressive game. Never did I think we'll be getting a sequel.

Xenoblade Chronicles X is a sequel in name and mechanics only though, as the story here is completely removed from the first game. However, once again, it managed to impress me with its grand scope, five giant continents to fully explore, fun combat system and engaging storyline.

I don't usually recommend buying a console for a video game, and when I do, the core game has to be so stellar, so addicting, that the thought of not having the console to play it would drive you mad. I didn't say that for Rise of the Tomb Raider. I am, however, saying it for Xenoblade Chronicles X.

Previous

1
2
3

Next

Fan imagines what Super Mario American Football would look like

Mario has tried his hand at several sports over the years such as tennis, golf, baseball, and many more but the great Italian plumber hasn't been in an American football game.

Reddit user SyBro has imagined what a Mario Football game would look like with some 3D renders, and to be honest, it looks like a great concept. He even wrote down how he imagined the game working in detail.

The game would be similar to other Mario sports game and the teams would have the characters like Mario, Waluigi, Bowser, Peach, and the crew as quarterbacks with special unique abilities that can be used a limited amount of times. The game would be played with a Gamecube controller according to SyBro because of the variations in buttons on the GC controller.

He even detailed a few game modes that would be in the game like a traditional 11v11 mode, a 6v6 with powerups mode, and a co-op mode.

Though this is just some images created by a fan but I sure am ready to play as the The Mushroomkingdom Patriots,  Koopaland Raiders, Wario's Warriors, and the Luigi's Legion.

Disney Infinity 3.0: Star Wars Rise Against the Empire Play Set Review

When people think 'Star Wars', they don't think about Episodes I through III. They think of the original trilogy — A New Hope, The Empire Strikes Back, Return of the Jedi. Because as much fun as Anakin, Obi-Wan, Ezra, Sabine and the other launch day characters are, I've raised my kids to know who the real stars of this franchise are.

They know that Han hot first. They know that you always let a Wookie win, especially Chewbacca. They know that Luke is a Jedi, like his father before him. They know Princess Leia can doesn't betray the Rebel Alliance in the face of evil. And they know Darth Vader is the best villain ever. With all of this knowledge, all they wanted from Disney Infinity 3.0 was a way to play as these characters and experience their story, then go on to make their own.

Alas, we have the Star Wars Rise Against the Empire play set, which comes with an adventure that spans the events of Episodes IV through VI (differently, though), and comes with Luke Skywalker and Princess Leia (Han Solo, Chewbacca and Darth Vader are sold separately). From Tatooine  and Hoth, to Endor and the Death Star, the Rise Against the Empire play Set takes you on a journey through your favorite movies with the characters you love the most. But does it do them justice while fitting in with Disney Infinity?

The Positives / The Negatives

The Verdict

Previous

1
2
3

Next

Humble bundles $179 worth of Wii U and 3DS games for $13

The folks over at Humble have brought a Nintendo Bundle that brings together a number of Nintendo's third-party publishers together and makes their games available at a discount. The 'Friends of Nintendo' bundle is worth $179, but thanks to Humble we can get all of the games, as well as unannounced titles for $13.

As per usual, the bundle supports two different charities. This time, a portion of the proceeds wil go towards SOS Children's Villages and Code.org.  Of course, you choose where the proceeds go – how much goes to the developers and how much goes to the charities.

Here are the games included:

The $1 category

  • Retro City Rampage: DX (Wii U)
  • Affordable Space Adventures (Wii U)
  • Shantae and the Pirate's Curse (Wii U/3DS)

The above average category (currently $9.57)

  • Freedom Planet (Wii U)
  • Rhythm Thief & the Emporer's Treasure (3DS)
  • Citizens of Earth (Wii U or 3DS)
  • Retro City Rampage: DX 3DS Home Menu Theme
  • More games coming soon!

The $13 category

  • Super Street Fighter IV: 3D Edotopm (3DS)
  • Darksiders 2 (Wii U)

The Legend of Zelda: Twilight Princess HD Review

I almost can't believe it was 10 years ago that I worked at my local Gamestop, putting aside my own personal copy of Twilight Princess for my newly purchased Wii, itching to go home and play it. While I certainly enjoyed my time with the game back then, I remember actually liking Wind Waker a bit more. Subsequently, I very much enjoyed the follow up game, Skyward Sword. Twilight Princess really only made an impression on me, because of how dark it was. In stark contrast to Wind Waker, which was not only more lighthearted, but adopted a cute cel-shaded art style, Twilight Princess had a muted color palette, and dealt with more mature topics.

Now, 10 years later, I hold Twilight Princess in my hand once again, though this time with coat of HD, and a sweet looking Wolf Link amiibo accompanied with it.

Does Twilight Princess stand the test of time? Let's dive in, shall we?

Previous

1
2
3

Next

Animal Crossing: amiibo Festival Review

Animal Crossing: amiibo Festival is the latest game in the Animal Crossing series. This game was met with a poor reception by fans at its reveal, and that only got worse when people felt Nintendo reneged on the promise that the game would be free. It doesn't matter that the free thing was only a rumor…

In this spin-off of the popular franchise. players participate in a board game where they select an amiibo to be their character, and navigate a game board over the course of an in-game month. One day passes when all players have had their turn. Almost every day a new event will happen, and half the board will be covered in newly populated special event tiles for the turn.

The goal? To gather as much Happiness Points and Bells (money) as possible. At the end of a game, Bells are converted to happiness points at a rate of 1 Happiness Point per every 1,000 Bells, and the player with the most Happiness wins.

Afterward, Happiness Points earned can be saved to your Animal Crossing amiibo and exchanged for tickets, which are in turn exchanged to unlock minigames. There are eight minigames in total, and they can earn Happiness Points as well, providing an alternative to 30-90 minute rounds of farming said points through board game matches.

The board game styled video game can work, as Mario Party is almost always a million seller, so how does Animal Crossing: amiibo Festival stack up to the perennial party game? Let's break it down.

The Positives / The Negatives

The Verdict

Previous

1
2
3

Next