Tag Archives: Star Wars Battlefront
Since Star Wars Battlefront's latest bit of DLC brought us two new heroes: Greedo and Nien Nunb, three new maps, a new mode, and Hutt contracts, we haven't heard much about the EA's DLC plans for the game.
In January, the game publisher outlined what we could expect for the game (as far as free content goes) up until March, with extra details on what Season Pass holders could look forward to.
A new rundown on the 'near' future of Battlefront has outlined what support we can expect for the game this Spring. According to the publisher, there will be a bit a of free content heading to Battlefront players in the form of in-game events, Hutt contracts, "surprises" and a special Star Wars Day event on May 4th.
As per EA's description:
- New In-Game Events – more double score weekends, community missions and Special Login Events are coming for players to earn more experience, credits and items.
- New Hutt Contracts – Unlock powerful Star Cards like the Berserker Trait, Bacta Bomb and Ion Neutralizer.
- More New Content – We also have a couple of surprises in store that we know our fans have been looking for, especially those who have been clamoring for ways to have more options to enjoy Star WarsBattlefront offline. More to come soon.
- Specific for May the 4th – In celebration of Star Wars Day we have cool activities planned that we’ll announce soon.
In addition to that, EA has confirmed that there will be a total of eight heroes made available through the Season Pass, including Nien Nunb and Greedo (which leaves us six heroes to look forward to). From here on out, two new hereos will be made available per paid DLC.
In June, Battlefront players can look forward to the Bespin DLC that will bring four new maps for the "most popular" game modes, detailing that "You’ll see AT-ATs in Cloud City, take to the skies in Fighter Squadron, and even spend time in a carbonite chamber." The Bespin DLC will also include more blasters, Star Cards, a new game mode and two new heroes: Lando Calrissian and Dengar.
According to some recent player data via EA's official multiplayer servers, Battlefield 4 holds 50% more concurrent players over a 24 hour period than Star Wars: Battlefront. Battlefield 4 averages 125,000 players versus Star Wars: Battlefront hosting 80,000.
Battlefield Hardline is even further behind with only 25,000 active users, 400% less than Battlefield 4.
This isn't terribly surprising considering that Star Wars: Battlefront was perceived to lack long lasting content at launch (check out our Review). Although EA has continued to support the came through content updates (albeit behind a Season Pass for the most part), many players tend to stick only to Blast, Supremacy and Walker Assault modes. That's only three out of a total of ten modes, which isn't a recipe for long-term success.
The Outer Rim DLC was the first of four planned expansion packs that will release every so often until 2017, so the good news is that EA is planning to support the game over the long haul. Here's hoping some of those numbers begin to balance out.
Of all the wonderful memories I have of the original Star Wars trilogy, perhaps none stand out as much as the time I first witnessed the epic battle on Hoth in Star Wars: Episode V – The Empire Strikes back. Though Star Wars is the epitome of the “Hero’s Journey,” it was iconic scenes like this — these massive battles taking place in a galaxy far, far away — that stand out the most. Nothing beats the tension of first witnessing the powerful Imperial army, complete with intimidating AT-AT, slowly approach the hidden Rebel base on the frigid icy planet. For me, that’s my most memorable moment; of course, you may have a different memory from the trilogy — maybe the battle on the forest moon of Endor, maybe the opening fight sequence in Return of the Jedi. Whatever your favorite moment in the original trilogy, Electronic Arts and DICE make sure to play to it in Star Wars Battlefront.
EA’s Star Wars Battlefront marks the return of a series fans have long-awaited. But surely you remember the last Star Wars experience delivered to us after years of waiting. Thankfully, Battlefront doesn’t suffer the same fate as the prequel trilogy. While not the most original multiplayer shooter in the galaxy, DICE has succeeded where it matters the most — creating a solid shooter that captures everything you love about Star Wars. From the breathtaking landscapes to the magnificent audio to the heart-stopping action, it’s hard not to immediately fall in love with Star Wars Battlefront. But for as authentic of a “Star Wars experience” DICE has delivered, Battlefront does seemingly lack the substance that keeps a game like this feeling fresh days later.
Star Wars Battlefront is, first and foremost, built for multiplayer. In place of a traditional campaign are “Missions.” This is comprised of five different “Training “missions, that are actually quite entertaining while teaching you the basics, though they lack replay value; “Battles,” which is essentially a versus mode where you must defeat enemy forces and collect their tokens; and “Survival,” a wave-based mode where you and a partner must increasingly difficult waves of enemy forces. Survival is probably the mode most best-suited for those who prefer single player. It’s fun, as you and a buddy take on increasingly difficult waves of enemies, but, again, there’s little substance to keep you invested in the mode after you complete it once. Missions feel like a giant waste of an opportunity, almost as if EA rushed it just to say they’ve got an offline and co-op mode for those who don’t enjoy competitive multiplayer. It’s unfortunate, because the opening moments before each mission are just a tease of what could’ve been had DICE taken the time to deliver a fleshed out experience.
Despite the shortcomings of missions, competitive multiplayer is the heart and soul of Star Wars Battlefront. And to that end, there is an entire suite of competitive multiplayer options available. From the grand battles of Walker Assault (a 20v20 mode where Rebels attempt to stop invading Imperial AT-AT walkers from reaching their destination) to the more traditional Blast (essentially a 10v10 Deathmatch), there’s pretty much something for everyone. Not all of the modes are of equal enjoyment though, and some just feel like they were thrown in as filler.
There’s a lot Star Wars Battlefront gets right; but, I can’t help but feel there’s also some missed opportunities. Let’s take a look at the positives and negatives.
The Positives / The Negatives