Tag Archives: PC

Here's almost everything you need to know about Battleborn

With 25 characters, various multiplayer modes, and story missions there is a lot to learn about Battleborn and what it truly means to be a badass.

Battleborn has quite a bit of content to a lot to take in and even more to learn. The team behind Battleborn knows that and decided to make a 12 minute long video to tell people what they are doing and why they are doing it. They show everything players needs to know. It's really handy!

The open beta for Battleborn has just started on Playstation 4 while PC and Xbox One players will get to join the chaos on April 13.

Battleborn will launch May 3 on Playstation 4, Xbox One, PC.

Rumor: Call of Duty 4: Modern Warfare remaster to include single player campaign and 10 multiplayer maps

The people wanted it, so the people got it. Call of Duty 4 will be remastered, but Activision didn't say what the remastered version would include, some new rumors about what the game will include have begun surfacing.

The remastered version of Call of duty 4: Modern Warfare was "confirmed" yesterday by Activision, but they did not say anything on what the game would include. 

Today, the people on NeoGaf spotted a marketing image for Call of Duty: Infinite Warfare had surfaced online which included some information about the Modern Warfare remaster. Apparently the remaster will include the full single player campaign as well as ten multiplayer maps

The leaked image (shown above) also showed that the next Call of Duty will be released in two editions; the Standard which will only include the new game and a Legacy edition which will include both the new and the old game.

Remember: this is still just a rumor and Activision has not expressively announced Infinite Warfare yet, nor have they released any official information on what the remaster will include,

Fable Legends might not be as dead as we thought

With Microsoft shutting down Lionhead Studios it looked like Fable Legends would die with it., but now it appears like it might not be as dead as previously thought.

A month ago Microsoft Europe announced that they were shutting down two studios, Press-Play and Lionhead Studios UK. Lionhead was developing Fable Legends at the time the studio was shutdown and the project was canceled.

According to reports from MCV, who has three sources at Lionhead, supposedly "discussions are on-going about saving the free-to-play RPG."

The report went on to detail that "staff are being surveyed as to whether they would like to continue working on Legends, or just accept the redundancy package that has been put before them and leave at the end of April." 

So Fable Legends might not be dead after all, as of now, it is in a sort of limbo.

Most of those who worked at Lionhead has quit already, but sources claim that Microsoft's consideration on whether or not to continue on Fable Legends is founded on a few Lionhead employees who are considering independently developing the game. MCV's other sources could not verify if that was why Microsoft was questioning the remaining Lionhead employees.

A spokesperson from Microsoft said "We aren’t sharing additional details beyond that we have ceased development on Fable Legends, and are in discussions with employees at Lionhead about our proposed closure of the studio as well." 

So Fable Legends is not entirely dead, it is still a tad bit alive. But don't get your hopes up.

Her Story Review

I've always been a lover of indie games. In particular, I enjoy indie games that use unique concepts I've never seen before. Her Story was one of those needle in the haystack types. While it isn't a household name, it is definitely still worthy of positive attention.

I don't want to give away too much of the story since figuring it out yourself is the best part. I can tell you however, that Her Story features recorded police interviews with a woman revolving around her missing husband. The actress in these videos, Viva Seifert, brings a compelling performance to the game. In addition, the story that the game tells features enough plot twists to keep even the most doubtful soul involved.

Her Story walks a fine line between video game, and something else entirely. It's a sort of interactive video library in which you use search terms to discover even more videos to watch. This is an objective that you essentially have to teach yourself. The game starts with its dated desktop computer view, with a database open. A search term (MURDER) waits patiently in the database for you to click enter. Once you do, it brings up five video clips for you to watch. As you view these clips (some as short as three seconds), a story begins to unfold. This story, "her story," is what really hooked me into the game. All of the typical climax moments that you would find in a linear tale were much more gratifying in Her Story. There was a fantastic sense of accomplishment in having found it yourself. Nothing is revealed to you in a planned way, you could find defining moments faster than someone else, or they might not learn something you did in the beginning of your playthrough. The lack of firm explanation at the beginning of Her Story might lead to a learning curve for some, but it's worth it if you give it your all, and plow through the original uncertainty.

Listening, and furthermore retaining, are the most crucial skills one has to master to succeed at Her Story. When watching the video clips in the game it's important to listen to what you're hearing, and retain key words that you can use to search in the database. It is only with these key words that the game can continue. Personally, I kept a growing list of search terms in a different program as I watched the videos. Then I referenced that list whenever it was time to make a new search in Her Story.

Once you get to an acceptable amount of videos watched, a messenger will pop up asking you if you are finished. I replied "no" since I wanted to discover more within the database first. A database checker on the in-game desktop shows how many videos you've unearthed. When I ran out of ideas for search terms, I then responded to the mysterious messenger with "yes." That concluded my playthrough of Her Story quite contentedly. Now that I have finished the game, I've made it a personal mission to find every single one of the available videos. This is obviously not necessary to finish the game, but Her Story brought out my inner completionist.

While Her Story isn't your typical video game, it features an incredibly unique form of gameplay. It can take some getting used to, but the way it rewards you for listening is very fulfilling. I finished the game without finding every single video, and still felt that I had a firm grasp on the tale that Her Story had to tell. You can always go back after completing the game to find more videos, so this was certainly not a negative point. And with a price tag of $5.99, you really can't go wrong with Her Story.

Bottom Line

Her Story is a distinctive indie game with revolutionary gameplay. While it does have a bit of a learning curve at the start, it's incredibly rewarding in how the unpredictable story reveals.

Darkest Dungeon Review

 

Dark, deadly, deep, difficult, debilitating. There’s almost a sense of irony to the name Darkest Dungeon with how many words beginning with the letter “D” you can use to describe the game. Difficult is word that is now so often used to advertise games these days. To give it prowess, intimidate you and even empower you to take it on. There’s a certain pride that comes with playing and succeeding at difficult games. Others look upon you with envy when you describe how close you came to dying for the thousandth time, and when you’re behind the controller (or the mouse and keyboard), the feeling of narrowly escaping death is a thrill that only difficult games can provide.  But difficult doesn’t even begin to describe Darkest Dungeon.

 

The thing about difficult games that’s always been true is that success and failure has (almost) exclusively rested in the hands of the player. And that’s where Darkest Dungeon makes its mark. Whether you live or die, succeed or fail isn’t necessarily up to you at all times. There’s an overarching sense of randomness that dictates not only the flow of battle, but in everything you do. You might enter a dungeon, expecting a short run through, enter one battle encounter and get completely wrecked by disease, fail to land your strikes and be forced to retreat, eating the cost of your investment in the journey. Other times you might try to reduce the stress of one of your heroes by sending them to the bar or the brothel and they might come back with a drinking problem or an STD that affects their base stats. 

 

Everything in Darkest Dungeon is a gamble and the most important thing is knowing when to fold.  With that, let’s take a look at what worked and what didn’t in Darkest Dungeon.

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Wasteland 2: Director's Cut Review

Wasteland 2 was a game that was Kickstarted all the way back in 2012 and released in full as a PC exclusive in September of last year. If the game reminds you of Fallout, there’s good reason for that. Brian Fargo of Wasteland 2’s Developer, inExile worked on Fallout 1 and 2, when the series was known for being a top-down C-RPG. While Fallout 4 may be the most anticipated post-apocalyptic RPG (if not game) on tap for this year, Wasteland 2: Director’s Cut is not a game to be missed by console RPG fans, despite a number of technical flaws.

Wasteland 2: Director’s Cut takes a lot of cues from top-down console games and plays like a mesh between Marvel: Ultimate Alliance and X-COM: Enemy Unknown. You start the game with one of the more in-depth character creation tools you will find, and you have the choice of building a team of four characters from scratch, from facial features, to field abilities, right down to individual backstories. Or you can start with a pre-made set of characters, each with a unique and predetermined set of skills that won’t leave you feeling completely helpless. As a newbie, I found it easier to go with the pre-made characters first, then once I felt comfortable with all of the mechanics and understood the context of each ability in the game world, I tried my hand at crafting my own team. Suffice it to say, it’s still a work in progress.

In Wasteland 2, you take on the role of a team of law enforcement officers called The Desert Rangers. Law enforcement in this world is a pretty loose description as there are so few people willing to wrangle in the madness, that evil inevitably rules this world. Wasteland 2 isn’t a journey about heroic justice and idealism, but more about the management of madness. This is evident even from the get-go when you are faced with the dilemma of two dire emergencies as soon as you leave the “comforts” of the Ranger Citadel. No matter which one you choose, your inaction in the other emergency will cause death and reflect poorly on the organization you represent. Wasteland 2 is full of these moral choices, and throughout the game, you will be constantly operating in various levels of grey areas, rather than black or white.

Let’s take a look at the positives and negatives of Wasteland 2: Director’s Cut. 

The Positives / The Negatives

The Verdict

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No Man's Sky's story is your own, but the game's lore will help shape it

For all of the hype surrounding No Man's Sky, one could argue that there is just as much mystery surrounding it as well. We still don't quite know what exactly we will be doing in the moment-to-moment gameplay, but a new video discussing the game's lore might just be telling us that that's part of the point. What you do, moment-to-moment in No Man's Sky is entirely up to you.

There will be no overarching narrative that guides you. No voice in your ear telling you to collect 40 of some mineral so you can make friends with an alien race to save the universe. Nothing. Just you, your will and the knowledge that you need to make your way to the center of the universe. 

In its place, Hello Games has crafted a universe with its own back story for you to carve out your own niche in. To do this, the studio brought in the talents of Dave Gibbons and James Swallow, who are known for their work on Watchmen and Star Trek, respectively.

No Man's Sky is setting itself up to be a very meaty affair. There will be multiple alien languages that the player can learn on their journey and there's a possibility that we could see the game come to PlayStation VR.

No Man's Sky releases in full on June 21, 2016 for PS4 and PC.

Source: [YouTube]

Blizzard invites Mark Kern and the Nostalrius team to private meeting

The Blizzard legacy and vanilla server circus just keeps on going. The latest is that Blizzard has invited former World of Warcraft Team Lead Mark Kern and the Nostalrius team to a private meeting.

When Blizzard shutdown the private server Nostalrius the whole WoW community started rumbling, including former WoW Team Lead Mark Kern. The former Blizzard developer sent an open letter to Blizzard asking them to reconsider legacy servers aruging that they were a piece of gaming history. It seems like Mark Kern's open letter video got to Blizzard.

Mike Morhaime himself, one of Blizzard's co-founders, has invited Mark Kern and the Nostalrius team to Blizzard HQ, but what they are going to talk about is still a secret. Though talks about legacy WoW should be expected to be on the agenda.

The qustion is, will Blizzard try and convince both Kern and the Nostalrius team the their "Pristine Realms" are a better idea or will they try and get the Nostalrius guys to make legit legacy WoW?

The Nostalrius team has promised to keep us all updated on what goes down at Blizzard HQ. Until then we just have to wait and see what happens.

Shadow Complex release date for Playstation 4 and PC announced

The critically acclaimed Shadow Complex recently got remastered and now the release date for the PlayStation 4 and PC versions has been revealed.

The remastered version of Shadow Complex has been available for Xbox One since March, and now the PlayStation 4 and PC release dates have been announced. The game is set to release on May 3, making it less than a month away.

Shadow Complex is the same game that got released back in 2009, but with better graphics, more challenges, and better melee.

Shadow Complex is a 2.5D side scrolling game made by Epic Games, the creators of Gears of War, and it was one of the most praised games of 2009. It will be a great addition to the PC and PlayStation 4 game library.

DC Universe Online coming to the Xbox One

DC Universe Online is making its way to the Xbox One. After being out on all major platforms besides the Xbox One the superhero MMORPG is finally coming to the Xbox.

The official DC Universe Online (DCUO) Twitter page has been tweeting out two teasers for the Xbox One version and been saying that more information on the new version of the game will come during PAX East on 23 April.

DCUO is an MMORPG set in the DC Comics world where players get to pick side between the heroes and the villains and fight for whichever side the player chooses. Players also gets to pick what type of hero he wants to play as and what type of powers the hero, or villain, will have. Players gets to live the dream of being the virtual superhero of their dreams.

DCUO got ratings between 65-75 and according to the critics it was a good alternative MMO. 

Also, Mark Hamill brings his iconic Joker voice to the game and Kevin Conroy once again shows who the true voice of Batman is.