Tag Archives: DLC
If you're in Canada and visited Nintendo Badge Arcade this morning, you might have noticed that the cost for five plays has jumped from $1.29 to $1.49 (compared with $1.00 USD). Before you start thinking this is Nintendo taking advantage of eager Pokémon fans wanting to grab the new sprite badges, this sudden increase actually extends beyond the arcade.
3DS Themes offered by Nintendo, like Splatoon: Squid Sisters and BOXBOY!: Qbby & Friends, have also been affected. Decorating your 3DS Home Menu with wallpapers of Nintendo-themed properties will now run you $2.89 CDN (from $2.49), but the prices of third-party 3DS Themes from SEGA, Capcom, and the like will continue as normal since they're dictated by the publisher. Given that Nintendo of Canada's pricing of 3DS Themes already lacked an impulse buy factor, this may well be a deal-breaker for many.
It should be noted that these increases are not widespread. It seems digital games have not gone up in cost (yet), and DLC for games like Super Smash Bros. for Wii U and 3DS are still being offered at the same prices they were before today. With the Canadian dollar still in flux, don't be surprised if these pricing changes continue to venture into baffling territory.
Lead game designer from Naughty Dog, Robert Cogburn, took to the PlayStation Blog to announce that Uncharted 4's multiplayer DLC will be free for everyone.
Cogburn wanted to let fans know right off the bat that Naughty Dog plans on "not fragmenting the UC4 community by different types of DLC". So this means all multiplayer DLC including the maps, guns, and clothing options will be free for everyone.
Right off the bat, we want to highlight that all future maps and modes will be included with Uncharted 4 at no additional cost, and all vanity and gameplay in-game store items will be unlockable through gameplay!
This means that the Uncharted 4 Multiplayer community won’t be fragmented by different types of DLC and that those who are loyal in participating in the community will be rewarded.
Naughty Dog even illustrated how their in-game rewards will work. Players will complete daily challenges and win matches to earn relics which they will spend on to get new stuff; check out the detailed picture above!
In addition to the free DLC announcement, Cogburn also mapped out how the DLC will release. In the picture below, you can see by Summer 2016 we will have new weapons, a new mode, and much more, followed by a co-op mode in Autumn 2016 and continued support until Spring 2017.
Uncharted 4: A Thief's End is set to release on May 10 exclusively for PS4.
The second Hitman episode for the latest installment of the Hitman franchise has been dated. Episode two, Sapienza, will be released on April 26 and is set in Italy.
The announcement comes from the official twitter account of Hitman, which you can check out down below. We saw a little glimpse of Sapienza in previous trailers, but the time has come for players to finally perform the hit.
Episode Two: Sapienza
— HITMAN (@Hitman) March 31, 2016
In related Hitman news, the new Hitman update will bring improvements to load times alongside the Vampire Magician Challenge Pack which includes 10 new challenges that were inspired by how the community have been playing the game. Each challenge requires you to wear the Vampire Magician disguise while taking down targets using a range of different methods.
Unfortunately, we won't be seeing the physical version of the game releasing later this year, as expected. Instead, the first season of Hitman will make a full disc release in January 2017.
The physical game will include the entirety of the digital releases, seven episodes, and six major locations. Alternately, the digital version of Hitman will release at the price of $15 per episode, with subsequent locations priced at $10 each (released as an add-on item to the Intro Pack).
The 'Full Experience' version of the digital release, that will include everything is set to be priced at around $65. IO Interactive also noted that they plan to have all their episodes released by the end of the Summer.
Remedy gave away free copies of the Alan Wake games to those who purchased Quantum Break, and now Remedy and Microsoft have made the DLC for Alan Wake free for everyone.
The two DLC packs for the original Alan Wake game are now free on the Xbox Marketplace, for both the Xbox One and the Xbox 360. Those who purchased Quantum break got the full Alan Wake experience with all the DLC included, but now faithful fans and everyone who never bothered to buy the DLC packs can get their hands on both The Signal and The Writer without spending a dime.
Alan Wake and the two DLC packs can be played both on Xbox 360, where they originally came out, and on Xbox One through backwards compatibility.
You can download the the DLC packs via the following links:
Alan Wake: The Signal – Xbox One / Xbox 360
Alan Wake: The Writer – Xbox One / Xbox 360
Tomorrow will be the second batch of DLC for Call of Duty: Black Ops 3 and the new map pack titled Eclipse has finally received its official trailer.
The trailer as you can see above shows off some pretty faced paced, wall-running action in the four new maps — Spire, Rift, Knockout, and Verge. In addition to the four maps, players will also get a bonus zombie map following the storyline that drives our heroes to the Zetsubou No Shima map.
This is the second out of the four planned DLC expansion packs that are slated to release for BLOPS 3. And as the new deal is, PlayStation 4 users will get first dibs on te map while both Xbox One and PC users wait a month before their release.
Eclipse is set to release tomorrow for $15.
One of the best ways to keep a game alive for a longer amount of time is to add content one way or another. Fatshark are adding more characters to their success of a game called Warhammer: End Times – Vermintide.
In an exclusive interview with GameZone, Fatshark revealed that the recent skyrocketing game Vermintide will soon be getting more heroes to fight off the Skaven. A job listing on their website said that they were looking for a Senior Character Designer and prior to today no one knew what they were hiring the Designer for.
When we asked, the CEO of Fatshark, Martin Wahlund, on why they were hiring a new Senior Character Designer he replied, "it is to make more characters, basically."
Apparently they will add both more enemies and playable characters, but it is a long process so it will take a while. From concept art to finished, new playable characters take months.
"Definitely! New enemies, new playable characters and such. That’s what we are working on now and it is really fun, it’s an interesting process. It takes a while to build new characters so you have to start in time," explained Wuhland before going on to detail that it would take time to implement. " If we are going to release a new character then it will take a few months to get it done, and then there is testing and all that."
So expect some new characters for Vermintide in the near future!
343 Industries pulled back the curtains on a brand new free content update for Halo 5: Guardians. Two new multiplayer maps called Tyrant and Skirmish at Darkstar will be available for free sometime in April and look to add a fresh spin to an already fantastic set of maps.
In talking with Gamespot, Developer 343 Industries went into some of the more intimate details about each map; offering tips and strategies for succeeding at each one. Let's take a look at the details of each one.
Skirmish at Darkstar
Skirmish at Darkstar is the game's new Warzone map, and also the smallest in the category. The map also changes things up for the player, according to 343 studio head Josh Holmes. He said:
For Skirmish at Darkstar we have a new intro experience where players are dropped into the middle of the action. Both teams have a clear objective that creates confrontation from the beginning
Like in the campaign, Promethean enemies will hijack UNSC vehicles and use them against the player. The developer is assuring players that the map will be balanced in such a way that includes alternate paths for safe on foot travel.
Tyrant is a small scale map that has been optimized for the Assault and Capture the Flag game modes. It too emphasizes small scale conflicts, but also is sure to be a favorite for sniper players. The blue and red bases on the map will provide good lines of sight for snipers, but close quarters players will still be able to wreck havoc if they find the hidden Scattershot.
Check out the next page for some awesome looking concept art.
When Bloodborne released, it was the first reason to own a PS4. A Souls game in everything but name, From Software's latest take on their tried and true formula brought some changes that made the game closer to the character action game genre than the series has ever been,
Parrying was limited, back stabs made harder, weight was removed from equipment, shields were essentially removed from the game, and armor could no longer be upgraded to tank your way through battle. There's no estus flask, going on the offensive restores health, and the dodge has been made into an anime-esque super power. Yet somehow, it remains a Souls game to its core.
Bloodborne kept the Souls series patented difficulty, controls, souls-like currency/level system, upgrade woman, and unorthodox story telling, but it sent the story in another direction. Souls games have dabbled in Lovecraftian eldrich horrors before, but Bloodborne went all in on the theme. Now, like the Dark Souls series before it, Bloodborne is getting its own DLC scenario: The Old Hunters.
Once again hunters will dive into the nightmare, this time to discover the truths hidden in Yharnam's history. We already know this will be a nightmare, but is it the kind you should shell out money to experience? Time to break it down.
The Positives / The Negatives
Rocksteady is one of the most beloved AAA developers in the video game industry right now, not only because they make kick-ass games, but also because they brought the Bat to life like no other game could.
Batman Arkham Knight was the epitome of all the hard work for the last 10 years, it had a massive open world, a great well-rounded story, and the ability to finally drive the Batmobile! It is definitely one of the best games of 2015, even though the PC version is still a little wacky.
But when you start talking about DLC for Arkham Knight you might have an altered perspective. So far the DLC for Arkham Knight was very disappointing, from Batgirls roughly 1-hour playtime to Nightwing’s 20-minute runtime, Rocksteady tends to make weak DLC.
Season of Infamy delivers on some points, but still lacks the 'oomph,' let's take a look at both its positives and negatives…
CD Project Red has revealed a few more details about the next big expansion for The Witcher 3, Blood and Wine. It turns out that the map will be huge.
In an interview with German site GameStar, with the important parts translated by Redditor Pawel95, CD Project Red let the world know a bit more about their next expansion, which they have been very quiet about. Besides a look at the box art, some good looking screenshots, and word on there bringing more Gwent cards, CDPR have not said much about the Blood & Wine expansion, until now, where they said a tad bit more.
According to Pawel95’s translation of the interview the Blood & Wine expansion’s map size will be as big as the Skellige Isles combined, which means it will be huge! The graphics in this new area will also be improved, meaning that the new area will look better than the areas on the main map. CDPR was also talking about bringing some of the improvements to the older areas, such as the new grass graphics and such.
Though no release date has been confirmed by CDPR they did say that Blood & Wine would release before E3 2016, which means that it if everything goes as planned then it should come out within a month and a halfs time.
CDPR has some bad news for those who are waiting for a price drop on season passes or individual content pieces for Witcher 3, they have no plans on lowering the prices of any content in the near future, the new expansion will be at full price for the foreseeable future.
They also cleared the air on a few other points such as
- There are no plans on remastering The Witcher 1 and The Witcher 2.
- There are no plans on making a retail version which combines all three games in one package. The reason for that was because when The Witcher 1 and The Witcher 2 are on sale then they are so cheap that they are almost free.
- CDPR might do a Game of the Year edition for The Witcher 3 which will include everything, all patches, DLC’s, and expansions.
CDPR also dropped some information on Cyperpunk 2077. A few days ago they were looking for developers who can work on engines so questions on whether or not the gams had begun development or not came up. The CDPR representatives could not confirm or deny anything, but one of them said
“It’s like you have a house for a few years and want to renew some things. You bring a cement mixer and start working. People will see that and say ‘Man, they haven’t even finished the house yet’ It’s the same about the tools for Cyperpunk 2077”
It looks like there are no reason to worry about Cyberpunk 2077 either.
The Witcher 3: Blood & Wine launches within a month and a halfs time, Cyberpunk 2077 has no release window yet.