Tag Archives: Dark Souls
From Software’s Souls games are known for their difficulty, but also for their inexplicably detailed character creator. Why put so much effort into designing a character whose face and form you will barely see, let alone recognize, under heaps of equipment? Why put sliders on attributes like gender and nose bridge width? Why pick anything but the bottom-heavy/big-head combo?
These questions may never satisfactorily be answered, but thanks to a new Dark Souls 3 graphical glitch, we do have a sound answer to one important question: Why spend time customizing your character’s build?
Because you can see their butt, that’s why, and you want that thing lookin' nice.
Evidently, crouching and bowing animations clash with certain armor in Dark Souls 3, to revealing results. The avatar model clips through robe models, revealing some surprisingly shapely bums. Have a look:
— エンジョイおしん (@ziku66661) April 2, 2016
@Rvalf_ 男も丸見え…これでホモもノンケも満足じゃな!! pic.twitter.com/vueTY21cg8
— エンジョイおしん (@ziku66661) April 2, 2016
獄史のローブ＆恥部隠し＋土下座#ダークソウル3 #DARKSOULS #PS4share pic.twitter.com/27gAVT43nT
— ミサ (@inunosotto) April 2, 2016
"Dark Souls is over" says the genius behind the series Hidetaka Miyazaki. Dark Souls 3 is the last one planned, after that it is over for Miyazaki. It is time to turn the page.
After the success of both Bloodborne and Dark Souls 3 many had hoped for Miyazaki to keep on making those types of games, but Miyazaki said in an interview with Taiwanese GNN Gamer, translated by NeoGaf with the help of Google Translate that he is done with Dark Souls and all similar games.
Just like previous games Dark Souls 3 will have several DLCs, and it looks like it will be the last of Dark Souls we'll get to see in a while.
"Dark Souls 3 will be have several DLCs like previous games. But there’s absolutely no plan right now for any sequels, spin-offs or tie-ins."
But Miyazaki isn't closing the door completely.
"But I can’t say for certain the possibility is 0%. For example, if a FROM Software developer comes to me five years from now and begs ‘please let me make another Dark Souls‘. Then I will not rule out the possibility to let my subordinates start a new project."
After all, Miyazaki did not lead the development of the second installment in the Dark Souls series, Dark Souls 2. That game was handled by another team.
Instead Miyazaki is looking forward towards new challenges and new games to make. Dakr Souls is over for him.
"What is certain for now is, to me personally Dark Souls is over. So rather than make another sequel, I think it’s time we take a step to a new direction. Development of a new IP has already begun."
This new IP will most likely not be anything like Dark Souls and Bloodborne. Only Miyazaki himself knows what the future holds and what type of games he will work on next. And it will definitely not be a Demon's Souls remaster since when he was asked about it he said "We want to try making new things."
Maybe it is a good thing that the beloved series ended on a high note instead of it being milked until everyone hated it.
From Software, developers of the Dark Souls series (as well as Demon's Soul and Bloodborne), might be working on a VR game for PlayStation 4 scheduled for release sometime in 2017.
The mastermind at From Software, Hidetaka Miyazaki, recently said that the Dark Souls series was over, that he wanted to do something new, and that they were working on a new game, something that an unlisted YouTube video on From Software's YouTube channel confirms.
The video which shows a timeline of From Software's games over the years came out on April 14, but it wasn't really discovered by the public until about a day ago when Reddit found out abut it.
Like the picture above says, From Software's next game will be on "PlayStationVR". No one knows what the new game will be but is sure looks like From's next game will be joining the growing list of PlayStationVR developers.
Earlier this week, Dark Souls 3 officially made its world-wide debut on the PlayStation 4, Xbox One and PC. Regardless of how recent the game's release was, players are already looking towards future DLC for the game.
From what we know, Dark Souls 3 will be receiving two post-release content updates as part of its DLC plans. The DLC has been teased to be "epic" and will feature new maps, bosses, enemies, armor and weapons. Of course, the DLC will come at a cost, a Season Pass is available for $24.99 and the standalone purchase price has not been confirmed.
However, this Fall we can look forward to the first bit of DLC for freshly released game (via VideoGamer).
Prior to the DLC's release, an update to the game is coming on April 18th at 2am PST ( 5am EST / 11am CEST). It has not been confirmed if the update will be across multiple platforms or if it will only be available on PC as the information was posted on Steam.
The developer detailed what the update would cover in a Steam post, as seen below:
- Performance adjustment for “Greatsword”
- Battle performance adjustment for “Dancer’s Enchanted Sword”, “Winged Knight Twinaxes”
- Performance adjustment for “Soul’s Greatsword”, and “Farron Flashsword”
- Fix for issue where multiple items become impossible to use at “Road of Sacrifices”, “Farron Keep”, “Cathedral of the Deep” after clearing the game.
- General balance adjustments and bug fixes
Yesterday, Namco Bandai teased that they had some 'big Dark Souls news' to share today. As it turns out, the 'big' news was a bunch of merchandise for purchase. Currently the clothing line is only available in Europe, but it will more than likely spread out to other regions if it is popular enough.
The shirts, hats, sweaters and tank tops come with various classic memes plastered on them such as, 'Never Trust a Chest,' 'Praise the Sun' and 'You Died' set above a counter and a broken controller.
Now, these clothes wouldn't be such an abomination if there weren't version of them that already existed and looked 10 times better. Just glancing at the 'Praise the Sun' and 'Sun Bro' searches in Etsy yeild better results than a majority of the clothes revealed.
The clothing like wouldn't be so bad if Namco hadn't teased it the way the did, but all these memes on shirts just make me think of one thing — Steve Buscemi.
They got me, they got me good. I expected some cool PS4 theme.
It is common knowledge that the Dark Souls games are supposed to be hard and unforgiving, but a bug in the PC version makes the game a bit too tough.
Apparently Dark Souls III on PC suffers from a few bugs, some of which make the game unplayable. One of the worst bugs brings a game crashe when players approach the first bonfire. Even if player manages to make it past the first bonfire, the game crashes at Firelink Shrine and sometimes the game just crashes because it feels like it.
These aren't problems that just a few players have encountered, quite a few have been affected by the bugs and crashes. It is fair to say that Dark Souls III suffers from a few stability issues.
There are "fixes" for these problems such as setting the "Lighting Quality to Low", removing the shield when approaching the bonfire, or starting as a Knight. As of now, the "start as a Knight" fix seems to be the best solution.
Bandai Namco is not directly responding to these problems when players present them. Instead, they are redirecting affected customers to their official support page.
Both Bandai Namco and the official Dark Souls page have been quiet about these problems, but since they are game breaking it is safe to say that they are working hard to fix the bugs. Unless they do something like they did with Dark Souls 2 (on th PC), where the durability bug was only fixed in a separate updated version of the game – Darks Souls 2: Scholar of the First Sin.
Board game creator Steamforged Games today announced its collaboration with publisher Bandai Namco on the development of an official Dark Souls board game.
“As Dark Souls fans, we could not be more excited to be given the honor of developing a board game that embraces everything that makes Dark Souls the deep, compelling game experience that it is,” Steamforged said in an announcement.
The Dark Souls board game will be launched on Kickstarter this month. A release date has not yet been given, nor has Steamforged outlined where in the Dark Souls timeline the game will be set.
Fear not, ye of little faith (in crowdfunding): Steamforged Games’ previous board game, Guild Ball, was essentially a medieval take on soccer, and raised over 300 percent of its original Kickstarter goal.
Now then, time to speculate on the name of the mystery Dark Souls board game. I’m partial to Hungry Hungry Humanity, I admit. Something a little more mature? Settlers of the Catacombs, perhaps? Sorry You Died Again?
Wait, I’ve got another one: Capra Demon Kerplunk?
Source: Steamforged Games
The latest Dark Souls 3 patch brought minor tweaks and fixes to the game, but it appears that there's a deeper issue hidden within the confines of the PC community. Players have reported being met with a ban from the game over 'invalid data.'
This error is typically given to those that use cheats, not to legitimate players.
[CAUTION] INVALID GAME DATA HAS BEEN DETECTED
Invalid game data has been detected on your account. The use of invalid data during gameplay is a violation of the online service end user license agreement. You will be penalized if you continue playing with invalid data. Please take this opportunity to remove the invalid data from your system/account and discontinue further use.
Reports across various Reddit threads and Steam discussions have been filled with players claiming that they didn't modify the game files in any way or download a cheat client, but have been hit with the error. Players have claimed to be free of any downloaded software, save for Xbox and DualShock 4 controller software, and still get hit from the error.
It appears that the issue most commonly occurs after players have played offline, saving, then attempting to connect to the servers and download their game.
While frustrating, this is not a new issue when it comes to the Dark Souls franchise.
When Dark Souls 2 was released players were banned for any type of file that was in addition to the base game. Players using DualShock and Xbox controller drivers, NVIDIA FPS overlay and recording, automatic back up solutions, streaming software, SweetFX, ENB and more.
It appears as though From Soft is doing their best to make sure that there are no cheaters in online play, but being a bit too aggressive with who they ban.
In celebration of Dark Souls 3’s upcoming April 12 release, the team of blacksmiths over at Man at Arms: Reforged brought one of the series’ most iconic weapons to life: the Greatsword of Artorias.
Artorias’ Greatsword first appeared in the original Dark Souls. It is made using the soul of the Great Grey Wolf, Sif, who once served as Artorias’ companion and later guarded his grave. The sword played a more prominent role in Dark Souls’ Artorias of the Abyss DLC, which chronicled Artorias’ life as a knight of Gwyn and his defeat at the hands of Manus, Father of the Abyss.
Artorias was largely absent from Dark Souls 2, but as recent Dark Souls 3 gameplay shows, the sword returns in the series’ final mainline installment. There are subtle differences in the sword’s design between games, which the Reforged team worked to reflect via a custom-made pommel and set of engravings.
The mammoth build is remarkably faithful to the in-game models. To achieve the desired look, the Man at Arms blacksmiths incorporated hand-embossed plates, multiple grinding techniques, a wealth of individual components, and oxidization to get that all-important blacked-out spine. The result speaks for itself.