Tag Archives: Activision
Activision and Infinity Ward have been planning a new Call of Duty game for a while now and it looks like their plans have been revealed. A number of rumors circulating the game were revealed this week, including its title, Call of Duty: Infinite Warfare, as well as the fact that the game will ship with a copy of Call of Duty 4: Modern Warfare remastered.
While these have all been considered 'leaks,' Activision has all but confirmed it with a blazing neon sign that reads, "YES."
The official Call of Duty account responded to an excited Twitter user, essentially confirming the fact that the leaks were true.
Whether or not the Modern Warfare Trilogy that appeared on Amazon is real has not been confirmed.
It’s that time of year. Call of Duty is here again with its annual release. Is there any franchise that is hated more, while being loved by masses? This year’s release sees the return of Treyarch and the Black Ops namesake, as Black Ops 3 gives us more cryptic messages, more intrigue, more explosions, and everyone’s favorite… more zombies.
With the futuristic setting of a war-torn world — one that now sees the use of cybernetic enhancements in human beings — the premise is that technology and robotics have blurred the lines of what is human. Has technology gone too far? And what price to we pay for our advancements? As an operative, you undergo missions to help figure out the cause behind a disaster, as characters you thought were your friends are called into question.
It’s eerily close to Advanced Warfare in terms of plot and execution. And while robotics may progress humankind, does Black Ops 3 progress Call of Duty?
The Positives / The Negatives
We recently got a look at the official trailer for the upcoming addition to the Call of Duty series, Infinite Warfare, and with it, we got a look at the Modern Warfare remaster. Regardless of how new the trailer is, someone has already made a video comparing the remastered footage we saw to the original game.
It appears as though the remastered scenes are quite the upgrade from the original.
Modern Warfare Remastered will include the full campaign from the original, as well as 10 multiplayer maps. Of the ten, 'Crash,' 'Backlot,' and 'Crossfire' will be included. The game will be included in each of the Special Editions for Infinite Warfare. Whether or not the remastered game will release as a standalone purchase in the future is unknown.
Call of Duty: Infinite Warfare is set to release on November 4 for PS4, Xbox One, and PC.
Back in 2009, I was fortunate enough to own both the Xbox 360 and PlayStation 3 (both which I paid for myself, thank you very much). That means I never really fell into the whole console war of the previous generation. So while fanboys were arguing whether the multiplatform Prototype was better or inferior to the PS3 exclusive, inFamous, I was happily enjoying both. Spoiler, inFamous was way better than Prototype.
At the time, open-world super-hero games were sort of a big deal. Spider-Man 2 paved the way for future titles in terms of how they're experienced and their structure, which many games followed. Radical Entertainment went a slightly different route with The Incredible Hulk: Ultimate Destruction. This overlooked gem was an absolute blast to play, giving players a playground of destruction as Hulk was able to easily scale buildings and bring them down with a few hits. Trying to capitalize on this style of gameplay, Radical's Prototype in 2009 contained many of the elements found in The Incredible Hulk, without the recognizable license, and three years later, released a sequel.
Both Prototype games introduced some very unique mechanics, one of which was consuming key individuals and learning their secrets, and filling in the web of intrigue. This allowed the player to fully explore the conspiracy regarding the viral outbreak and the player's role in it. Traversal was also extremely fun, though a bulk of it lifted straight from The Incredible Hulk. Running up buildings, leaping into the air, dashing and gliding to your destination always felt pretty incredible. While I always preferred to be web-slinging around New York, this was definitely the next best choice.
I'm not going to go too in depth on reviewing these two games, as we already have reviews for both Prototype and Prototype 2 on the site. Granted, both gave each game a score of 9/10, which I think doesn't really apply now. Simply put, the games didn't age very well.
To call these games remasters would be doing other, more legitimate remasters like The Last of Us a huge disservice. Sure, the games now output at native 1080p resolution and do in fact run at a better framerate, but that doesn't really do anything for the bland environment, wonky animations and odd glitches.
In 2009 I might have been really forgiving of the lackluster gunplay, the horrible dodge mechanics, and the choppy combat, but playing through that all again now really shows just how bad it was, and how far games advanced to not only be more playable, but more enjoyable. Since the games rely so much on city traversal, missions that task you to dispatch enemy indoors are absolutely horrible. Like nearly unplayable.
The fact that you're sometimes forced to use some of the enemy weapons, which makes zero sense considering you're a mutant killing machine with terrifying claws, is downright ludicrous. The gunplay is atrocious.
What I did enjoy was the game's stealth segments, even though those also had a few glaring problems. Sneaking through a heavily guarded outpost, disguised as an enemy soldier and quietly consuming guards is super satisfying.
Prototype 2 fixed a lot of the issues that the first game had in terms of both gameplay and visuals. The lighting was certainly better, and I enjoyed the more RPG based leveling mechanic instead of simply earning skills. But, for the most part, this was still a very similar game to the first, with a protagonist that wasn't nearly as interesting as Alex Mercer was. If you haven't yet played either game, I won't spoil what happens with either of these characters, but it's probably one of the cooler aspects of Prototype.
At $40, the Prototype bundle is hard to recommend, even for newcomers. It certainly has a few redeeming qualities and traversing New York is definitely the game's best feature. However, the bland combat, and extremely unappealing visuals, coupled with some horrible AI proves that some games simply don't age well, even with a new resolution. If the games go on sale separately, I'd say check out the improved sequel if you're really interested in seeing what this series is all about. Otherwise wait for a deeper discount. At around $20, I can see this bundle being worth it.
A stealthy release of two mediocre titles with amazing traversal options but lackluster gameplay.
Platinum Games are known for their prowess in creating satisfying action games. They've proved themselves, time and time again, with titles like the masterful Bayonetta 1 & 2, the action packed Vanquish, and the over-the-top Anarchy Reigns. Likewise, they even did a fantastic job taking over the reigns of Metal Gear Rising: Revengeance.
However, Platinum was charged with making a licensed game based on The Legend of Korra, and the result was fairly mediocre. While the game wasn't bad by any means, the combat was nowhere near as satisfying as previous Platinum games. Needless to say, it made me wary when a Transformers game was announced by the same team.
Thankfully, Transformers: Devastation does a lot of things right. It's not perfect, and it probably won't be a substitute for action games like Bayonetta or Metal Gear Rising, but it's a competent action game that feels great to play.
So let's take a look at what's good, what should have been improved, and our final verdict.
The Positives / The Negatives
Tomorrow will be the second batch of DLC for Call of Duty: Black Ops 3 and the new map pack titled Eclipse has finally received its official trailer.
The trailer as you can see above shows off some pretty faced paced, wall-running action in the four new maps — Spire, Rift, Knockout, and Verge. In addition to the four maps, players will also get a bonus zombie map following the storyline that drives our heroes to the Zetsubou No Shima map.
This is the second out of the four planned DLC expansion packs that are slated to release for BLOPS 3. And as the new deal is, PlayStation 4 users will get first dibs on te map while both Xbox One and PC users wait a month before their release.
Eclipse is set to release tomorrow for $15.
Earlier today, Activision and Treyarch announced their second expansion pack for Call of Duty: Black Ops 3 — Eclipse.
Eclipse will feature four new multiplayer maps Spire, Rift, Knockout, and Verge plus one new zombies map titled Zetsubou No Shima. The second expansion will release on April 19 for PlayStation 4 costing $14.99, before heading to Xbox One or PC.
Unfortunately, there was no announcement of the DLC pack heading to last gen consoles, despite the recent news of Awakening heading to PS3 next week.
Check out the full details of the maps down below:
- Spire: Spire takes Multiplayer combat to a futuristic sub-orbital airport terminal set high in the clouds. Multiple levels and open areas promote intense, mid-range combat around a clean, high-tech civilian environment. Watch your step, because one wrong move could send you plummeting back through the stratosphere.
- Rift: Head to the core of a harsh futuristic military complex, set high above an active caldera. Rift funnels and forces tight, intense engagements, where the only way through is forward. Utilise the unique core movement opportunities to outsmart and outplay enemies as you traverse the suspended rail system.
- Knockout: Housed in a traditional Shaolin Temple with a retro twist, Knockout sets the stage for a bloody Kung Fu tournament. This mid-sized map showcases a sharp contrast between the mid-range engagements of the traditional exterior architecture and the tight close-quarters of an eclectic 1970’s styled interior.
- Verge: In this re-imagination of the classic Call of Duty: World at War map, Banzai, Verge drops Multiplayer combat into the center of a distant post-apocalyptic future, where two warring factions are entrenched in constant battle. Take control of the key bridge, fortresses, tunnel systems and waterfalls as you engage in high-speed action through this medium-sized map.
- Zetsubou No Shima is sure to satisfy. Continuing their fight to stop the zombie apocalypse, Treyarch’s Origins characters will face new threats on a World War II-era Pacific island. But don’t let looks fool you — this is no tropical paradise. Experiments with Element 115 have had horrifying effects on human, animal, and plant biology and you’ll have to fight them all. Zetsubou No Shima also introduces new transport mechanics, devastating traps, and classic Zombies side quests.
Call of Duty: Infinite Warfare receives three special editions, each bundled with Modern Warfare remastered
After the recent release of the new Call of Duty: Infinite Warfare trailer, a bunch of details and news about the upcoming title was also released including the announcement of the special editions.
There will be three special editions of the game in addition to the base model. For players who want to jump back into their nostalgic boots and travel back to Modern Warfare 4, they must purchase one of the three editions — the cheapest being $80. Check out the full list down below to see which each version contains:
• Legacy Edition and Digital Legacy Edition – Includes both Call of Duty: Infinite Warfare and Call of Duty: Modern Warfare Remastered, SRP $79.99.
• Digital Deluxe Edition – Includes Call of Duty: Infinite Warfare, Call of Duty: Modern Warfare Remastered and Season Pass, SRP $99.99.
• Legacy Pro Edition – Includes Call of Duty: Infinite Warfare, Call of Duty: Modern Warfare Remastered, Season Pass, collectible Steelbook, official game soundtrack and additional digital items, SRP $119.99.
2016 is going to be a big year for Call of Duty; the franchise has been going on for a while now, long enough for Activision to start making remasters. CEO of Activision Publishing Eric Hirshberg had this to say:
“This year, we’re both honoring the heritage of Call of Duty while taking players to incredible new heights. Call of Duty: Infinite Warfare is a bold, new vision from the studio that created the original Call of Duty and Modern Warfare, and an adventure on an insanely epic scale that only Call of Duty could deliver. And Call of Duty: Modern Warfare Remastered is one of the most beloved games of all-time, reborn for a new generation. We have lovingly remastered it with a whole new level of graphical fidelity and realism that wasn’t possible when the original was released. It’s going to be a great year for Call of Duty players.”
Call of Duty: Infinite Warfare is set to release on November 4 for PS4, Xbox One, and PC.
Overwatch will be Blizzard's first shooter and they have enlisted help from Treyarch to make the console version of the game as smooth as possible. Like 'Dirty' Harry Callahan said in Magnum Force, "A man's got to know his limitations."
Blizzard realized their limitations and enlisted fellow Activision studio Treyarch, developers of the Call of Duty: Black Ops series, to help with things like their aim assist and other features and mechanics.
Overwatch's assistant game director Aaron Keller told Gamesradar that "We actually worked with some of the Treyarch guys to make sure our aim assist [on controllers] felt really good".
This isn't the first time that Blizzard has collaborated with other Activision studios, in fact, there has been quite a lot of intellectual exchange, both when it comes to creative ideas and practical things like engines or gameplay mechanics.
"We collaborated with the Destiny team, when they were building Destiny they wanted to talk to some of the people at World of Warcraft to see how they made some of their content. And we've gone to Treyarch a number of times and talked to them, whether it's about some of their guts of the engine features, or whether it's about tuning changes. And they've come out and looked at some of our stuff, too."
Keller also said that the bigger Overwatch updates, not bug fixes and such, will roll out fairly close on all platforms, so there is no reason to worry that Blizzard will give PC all the cool stuff while the consoles are stuck with an older version of the game, like Valve did with Team Fortress 2. But like Blizzard has mentioned before, the game will be balanced separately on PC and consoles, making Overwatch the best game it can be on every platform it is released on.
Overwatch launches on May 24.
Earlier today, the official unveiling of the reported Ghostbusters game was officially announced. The tie-in game brings players into New York City on an adventure to rid the ghost in throughout the city.
In addition to the official announcement, we also got out first look at gameplay. In the trailer above, you can see that you can play either as a male or female and don the iconic proton pack.
The official Ghostbuster Video Game is set to release three days before the Ghostbuster reboot film which is set to debut on July 15. If you still are not interested in the Ghostbusters reboot, you might want to read our recent post on 'Why it's OK to be excited for Ghostbusters' to get yourself pumped for the film.